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Feature-Phone Game

Art style · 11 words

Small-resolution tiled sprites, sixteen colours, tiny bitmap type.

Feeling words

Generation prompt

Lock the image to a small low-resolution screen: all elements as tileable sprites, characters with two or three frames, palette held to sixteen colours, background repeating in tiles; text in small bitmap type, interface packed edge to edge, motion visibly jittery, like a keypad-phone game. Avoid smooth gradients and large art.

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